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(III) Make an screen to play: ', const as integer, screenres, sleep & end

Come on everybody!


Let's see our first code to make an screen to play.
Let me explain the keywords used:
  • ' to add comments to the code, very useful to understand even the code made by ourselves. Used alone in a row or at the end of an instruction.
  • const as integer to declare labels as integer numbers that contain constant values, non modifiable along the program. In this case w and h are constants. We must separate different consts with comma.
  • screenres to do an screen to play, we have to tell two parameters the width and the height of the screen. We must separate parameters with comma.
  • sleep to wait until a key is pressed to see the screen that otherwise will close too fast.
  • end to end the program. 
And the structure of this code not too far from the structure of a larger one:
  • DESCRIPTION
  • DECLARATIONS
  • INITIALIZATIONS
  • Main code
  • ENDING
In FBIde you can run the code pressing function key F5 or clicking Quick run icon

This is the result of our first code:

An screen to play with 400 pixels of width and 300 pixels of height.

This is enough by now, in the next entry we will enrich our first code drawing some squares.

Contact me for any question, see you!

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